COMPUTER ENGINEERING · UNICAMP

Tiago Perrupato Antunes.

Exploring ideas through
software, AI and research.

Computer Engineering student at Unicamp. Projects in applied AI, machine learning and software development.

Based in Campinas, Brazil · Expected graduation: second half of 2027

Tiago Perrupato Antunes
From Belo Horizonte, Minas Gerais

01 / SELECTED WORK

Projects, in practice.

Things I’ve worked on,
independently and with teams.

01AI Core · Team project

Enter Decision Platform

A prototype for explained litigation and settlement recommendations. My work focused on the AI Core component.

PythonLLMsDecision support
More about this project

Our team placed first at the Enter × Unicamp Hackathon. The prototype keeps a lawyer responsible for the final decision.

02Reinforcement learning · Team project

Gridworld RL

Value Iteration and Q-learning, with visual experiments in a grid environment.

PythonQ-learningValue Iteration
More about this project

The project visualizes policies, trajectories and learning behavior. Experiments explore the relationship between planning and learning.

03Adversarial search · Team project

Brazilian Checkers

A playable checkers agent exploring search, heuristics and implementation tradeoffs.

PythonAlpha-BetaHeuristics
More about this project

The engine uses iterative deepening, move ordering and a transposition table. Documented experiments compare heuristic and search configurations.

04Computer vision · Academic team project

Retinopathy

An academic study of ordinal image classification, patient-level validation and model limitations.

Computer visionMLEvaluation
More about this project

The study compares classical ML, deep learning and self-supervised methods. Its documentation distinguishes available implementations from completed experiments; it was not a Kaggle competition submission.

05Computer vision · Machine learning

Synthetic Image Detection

Comparing image detectors across datasets to study generalization and explainability.

PyTorchCLIPStreamlit
More about this project

An interactive application accompanies the model comparisons and explanations. This project documents practical work with computer vision and machine learning.

06Software development · Team project

FastFoodly

A digital menu and ordering application for restaurants, developed as a course project.

C#WPFSQL
More about this project

The application supports browsing a menu, customizing items and managing an order. Source code and team credits are available in the original repository.

02 / ALONG THE WAY

Experience & research.

Industry, academic research
and the space between.

Sep 2026 — Present

Recod.ai / Unicamp

Undergraduate researcher

Research in document forensics and cybersecurity. An ongoing investigation at the intersection of machine learning, document analysis and trust.

Mar 2026 — Present

ELDORADO Research Institute

Software development intern

Work on generative AI for QA automation and multimodal agent systems, using Python, CrewAI, Docker and AWS.

Jan — Feb 2026

BTG Pactual

Backend summer intern

Backend development in the IT Offshore Luxembourg division, working on internal tools with Python, FastAPI, Java, Spring Boot and SQL.

03 / A LITTLE CONTEXT

Beyond the projects.

Originally from Belo Horizonte, Minas Gerais, I now live in Campinas and study Computer Engineering at Unicamp. Alongside software and AI projects, my experience includes an exchange in Sweden, tutoring in linear algebra and coordinating a division of a student robotics team.

University of Campinas — UnicampComputer Engineering
Expected · second half of 2027
Linnaeus UniversityExchange studies in Computer Science · Sweden
2024–2025

Portuguese is my native language. I also speak English (Cambridge C1) and Spanish.

04 / GET IN TOUCH

Let’s talk.

Find me here, or send me an email.